You can get more ingredients from the incidents around the city. The shortening to only 2 weeks doesn’t really make it easier or more relaxed.įor example, if you miss a weekend due to other commitments, it’s much harder to make up for what you missed than with the original 3-week duration. With quest 33 the quests of the main quest series are fulfilled and now 14 daily quests follow. You can also fulfill both in parallel and sometimes you can even fulfill both quests at the same time with the same action.ĭepending on how you complete the quests, different constellations can occur. This not only gives you the choice of which of the two quests you want to tackle first. Just scroll the quest window up and down. At first you get only one quest of the main quest series.įrom quest 5 on, you will be offered 2 quests at the same time. But for some odd reason, you've stopped adding them.Then there are 47 quests, each of which contributes two more ingredients.Īs with every event, there is a main quest line and daily quests. In the past, historical questlines were a good souce of decorations/cultural buildings. Or maybe add happiness as a option for the final quest reward. I think maybe you should add some cultural building as event building in the future (with happiness), instead of making the fall residential buildings. Only two of those really have some happiness attached, the rest all gives population. Ten thousand! Let's look at all the event buildings you've added during the last year. I'm in Contemporary, the World Fair and the Crow's Nest alone have given me over 10000 population. Partially because the latest event buildings have given TONS of population, but no happiness to counteract this. I've been able to manage because of a Monumental Graveyard from the Halloween Event and some legendary buildings - otherwise I'd be deep in the unhappy state. ![]() I'm also having some happiness problems lately.
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